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The bear cubs Stubby and Prissy can’t seem to agree on anything—not even on who should close the door while playing a game. Disgusted, their forest friends walk out because of their bickering. The cubs finally decide to settle the issue with a most outrageous game of “You move, you lose.” However, two raccoon burglars show up for an unforgettable game of their own.
The miller Elmo and his son Mort have a problem—instead of standing up for what they know is right, they follow everyone else’s opinions. When a farmer complains that Elmo is overworking the donkey, Elmo and Mort mill the grain. When others complain that his prices are too high, Elmo reduces the price, even if he’s losing money. When a friend suggests Mort steal apples with him, Mort goes along with the plan.
Stephanie witnesses the deterioration of her inner-city neighborhood and school. There are gangs and violence on the street, and chaos in the school. Stephanie decides to “light her candle” against the darkness. After convincing her two friends, they begin with one simple act of kindness.
As a reward for winning the soccer championship, Davy is chosen “Mayor for a Day.” Tired of rules, Davy’s first official announcement as mayor, to the great delight of his friends, is the elimination of all rules for a day.
When Jane complains to Sam about the crooked rows he has plowed, they decide to switch jobs for a day on their family farm. Both Sam and Jane expect to have lots of free time after each finishes the other’s “easy” job. In this hilarious story, Sam and Jane encounter one calamity after another doing each other’s “easy” chores.
Proud Rooster, always ignoring everyone’s advice, gets into all sorts of trouble. Filling his tummy with green strawberries, falling off a tree while showing off, and skating on thin ice after being repeatedly warned, nearly do him in.